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- Learning PostScript by Doing
- Data Science Handbook
- A Visual Introduction to Neural Networks
- Design Guidelines for Domain Specific Languages
- The Software Engineer's Guidebook
- The bash book to rule them all
- Microdot documentation
- GitHub memo Today I Learned
- Interactive map of Linux kernel
- Machine learning education - TensorFlow
- WebGPU Fundamentals
- Constraint Programming
- How to Design Programs
- Understanding Deep Learning
- Architecture Antipatterns
- The UNIXHATERS Handbook
- Data Engineering Design Patterns
- Learn Wayland by writing a GUI from scratch
- Geospatial Data Science with Julia
- Scheme in the browser A Hoot of a tale
- Learnable Programming
- Introducing Database Performance at Scale
- A Gentle Primer to Ash
- Data-Oriented Design
- Noah's Rug — Hanukkah of Data
- Write Your Own Retro Compiler
- Deep Learning - Foundations and Concepts
- Write your own tiny programming system(s)
- learn scheme
- GitHub Explain complex systems using visuals and simple terms
- Natural Language Processing with Python Book
- Knowledge Graphs Book
- None
- GitHub - arcataroger/awesome-engineering-games: A curated list of engineering-related video games rated Very Positive or higher on Steam
- protégé
- Education Library | Education | Analog Devices
- Designing a Programming Language
- The Math Behind the Magic
- Learning Modern 3D Graphics Programming
- Domain-Specific Languages of Mathematics
- Geometry Central
- Deep Neural Networks As Computational Graphs
- Catalog of Patterns of Distributed Systems
- Building a Toy Programming Language in Python
- Fantastic Learning Resources
- Zig cookbook is a collection of simple Zig programs
- Paged Out Institute, Cs resources
- Markov Chain Monte Carlo without all the bullshit
- 50 Algorithms Every Programmer Should Know
- CAS 761: Generative Programming
- Making small games, which is fun in itself
- Mathematical Illustrations
- Let's Build a Compiler
- NLP Course
- Network Science by Albert-László Barabási
- The Art of Electronics by Horowitz and Hill
- Red Blob Games
- VLSI Physical Design
- Game Development Books
- Building an economy simulator from scratch
- Painting with Math: A Gentle Study of Raymarching
- Probabilistic Machine Learning
- GitHub - steven2358/awesome-generative-ai: A curated list of modern Generative Artificial Intelligence projects and services
- Deep Learning Systems Lectures
- AGI Introduction
- Project Oberon, The Design of an Operating System, a Compiler, and a Computer
- A Beginner's Companion to Theorem Proving in Lean 4
- Learning Regular Languages with L* Algorithm
- Learn CSS Layout The Pedantic Way
- Collision Detection
- Learn Datalog Today!
- Machine Learning Engineering Open Book
- Game Programming Patterns
- Web Scraping in Python - The Complete Guide
- A collection of learning resources for curious software engineers
- Introduction to Data Science
- Algorithmic Thinking, 2nd Edition
- Google Site Reliability Engineering
- Total Functional Programming pdf
- (How to Write a (Lisp) Interpreter (in Python))
- Speech and Language Processing
- An Introduction to Knowledge Graphs
- Great Ideas in Theoretical Computer Science
- The Modern Algorithmic Toolbox
- Let's Build AI
- The Mechanics of Proof
- Web Game Engines and Libraries
- ESPHome — ESPHome
- A Beginner's Guide to the ESP8266
- Github canvas confetti
- Planes in 3D space
- Exploit Education
- Online Cryptography Course
- Websites Every Aspiring Programmer Should Visit At Least Once | CS Crunch
- GitHub - alessiodm/drl-zh: Deep Reinforcement Learning: Zero to Hero!
- Welcome - Data Science at the Command Line, 2e
- Natural Language Processing (online MS)
- Introducing Logicola 3
- The Foundation of a Generic Theorem Prover